FAQ

Q: What IS a museum of science and art?

A: The Rhode Island Museum of Science and Art emphasizes the tools that both artists and scientists share; curiosity, observation, experimentation and communication. We believe in being physically involved in the process of creation and innovation.  Our hands-on activities make good use of the relationship between the physical work of artisans and the physics of the natural world.

Q: When will you open?

A: We’re aiming for 2020 – but there’s a lot of fundraising to do before then!  We have contracted to do a market analysis in 2015 with Cause & Effect, Inc , which we hope will give us a great deal of direction.

Q: Where will you be located?

A: Since we don’t have a site yet, we have a lot of freedom in where our permanent location will be. Our top contenders now are Providence and Pawtucket.  Both are urban centers with excellent histories in arts and innovation.  Please feel free to give us your opinion on our eventual location.

Q: Do you have any exhibits yet? Where can I see them?

A: We do have a selection of sample exhibits built.  We love to have the public interact with our exhibits – and have them at “pop-up” sites such as AS220’s FooFest , Greater Kennedy Plaza and others.  Please check the pop-up section of our website to see where we will be next!

All of our exhibits – some of which can be seen in the revolving photographs on our home page-  are open ended and hands-on.  They use sound, gears, cloth, light, magnetism, bubbles and more.  We also have an exhibit catalogue, which can be viewed online or downloaded.

Q: Who builds the exhibits?

A: The founding board members’ diverse skills and experiences are invaluable in the planning, design, and construction of our exhibits. However, we are grateful to be fortunate enough to work with various members of our rich community including:

-staff members of the Pawtucket based Hasbro, Inc.;
-South County based fine furniture maker Ray Gennari;
-Tony Ascrizzi, freelance artist and consultant, who has designed and built interactive exhibits for the Providence Children’s Museum;
-Rick Maguire of Maguire Guitars, based in Wakefield, RI;
-cofounder of the Providence based graphic and web design company Deelux, Andrew Liebchen. Andrew is also the designer of RIMOSA’s website.

Q: Do you have any programs for my school/camp?

A: Yes! We have developed wonderful hands-on art/science outreach programs that range from an single class period to several weeks in length.  If you are interested, contact Juliette Casselman at  juliettegc78(at)gmail(dot)com or at 401-749-2704.  We are working on more outreaches all the time, so stay tuned to the website.

Q: How can I learn more about RIMOSA?

A: Visit this website regularly, visit us on Facebook, subscribe to our blog, and join our mailing list to learn about new developments and upcoming events.

Q: What are the videos that you show at the start of your Rube Goldberg program?

A: The video with high school students can be found at:

https://www.youtube.com/watch?v=dFWHbRApS3c

Please be aware that at the very end of this video one of the students, so impressed by their work, says an expletive in admiration.  It is bleeped out – but we stop the video early, before the comment,  in presentations.

The music video by “OK GO” can be found at:

https://www.youtube.com/watch?v=qybUFnY7Y8w

Q: In your Animation outreach programs – what software do you use to turn the still pictures from digital cameras into movies?

A: The software we’ve been using for our outreach programs is Quicktime pro 7 – it’s good for exporting individual picture files into a single animation but requires that you upload the pictures from your camera first and then you must export the final animation.  It is, unfortunately, not free.  We paid about $45 in 2011.

Q: Are there any free or inexpensive Animation software products out there I could use?

A: There are a bunch.  As of this writing, we recommend a program called Jellycam as it seems both simple and effective and is free for Mac and PC.  You can find it at  http://jellycam.co.uk/.  Other fairly inexpensive, good programs can range from about $40 (Framethief for Macs) to about $60 (ikitmovie for PC)  http://www.ikitmovie.com/

Q: In your newer Animation Programs you use iPods.  What software do you use for them to make movies?

A: We use the LEGO ™ movie maker for iPods.  It’s very easy to use and a great beginning tool.  When we downloaded it, it was a free ap.